MULTIPLAYER (4P CO-OP)
Party comps that actually cleared F15, plus the arguments you will have anyway.
✓ Verified in v1.0 (Full Release) · Aug 2026
| Role | Weapon | Relics | Job |
|---|---|---|---|
| Main DPS | Short Sword / Crimson Blade | Vampire Ring, Berserker's Tooth | Owns the melee line, calls target priority |
| Burst / Off-DPS | Greatsword | Glass Cannon Core, Thornmail Heart | Deletes elites during boss openings |
| Backline | Hunter's Bow | Lucky Coin, storm pieces | Handles F10 flight phase, snipes hex mages |
| Support | Apprentice Staff | Mana Spring, Golden Amulet, Chicken Legs | DoT coverage, floor heals, item calls |
— comp behind the Bilibili "4-player clear" video, adapted for v1.0
BAD-TEAMMATE FAQ
Q: How do I unlock co-op / multiplayer?
A: Co-op unlocks after clearing Floor 5 once (any difficulty). Return to Bunnyville, talk to JJ — the gate behind the fountain opens to the lobby board. From there: Host Game (up to 4 players, Steam invite or room code), or join with a room code from a friend. Cross-region works but expect the lag notes below.
Q: My teammate grabs every relic. What do I do?
A: Talk on voice, or find a new teammate. Loot is instanced per player on PICKUP but the drops themselves are visible to everyone — whoever walks over it first gets the roll. Agree on a "DPS first, support second" order before F1.
Q: Is co-op laggy?
A: Direct connection is playable, but the host really should be on wired internet. Wi-Fi hosts make everyone's dash i-frames feel like a coin flip.
Q: Who should host?
A: The player with the best upload, not the best PC. Boss position desync is 90% host-upload-related. And no, downloading movies while hosting is not "fine".
Q: Do bosses scale with 4 players?
A: HP scales (~×2.6 by community count), damage does not. The real 4P difficulty is four people panicking in the same laser room.

[Based on Bilibili community videos, Aug 2026]
✓ Verified in v1.0 (Full Release) · Aug 2026